![]() ![]() I have made sure that my sounds are both Active and have Permit Playback checked. 2) I am on Windows 7 SP1 and not XP as the diagnostics windows says. so I'm not sure why this setting says no. Number of Streaming Buffers (Avail/Total):Đ/1Īmount of on board memory (Avail/Total):Đ/0Īudio Device 1: Sound Device (High Definition AĪudio Device 2:ĝigital Audio (S/PDIF) (High DeĪudio Device 3:ĝigital Audio (HDMI) (High DefiA couple odd things: 1) I have used Realtime Playback in the past. In this article, we will be answering the questions: What is SSD caching How do you set up and configure SSD caching And what kind of performance improvements you should expect by using it. Number of Static Buffers (Avail/Total): 0/1 SSD caching is not new, but is something we have not inspected closely since its introduction with the Z68 chipset. Windows Version: Windows XP+ Service Pack 1 (Build 7601) When I open Prosound and click Diagnotstics, I get this info: I've made no changes to my system in the interim. I've tried new scenes, new sounds, combinations, etc. Sound was working just the other day during playback but now only scrub. ![]() ![]() Any ideas on why sounds added to the global sound track via prosound will not play when you play the animation in the viewport, but will play if you manually scrub the timeline? ![]()
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